It seems that there is some strange movement smoothing going on with Index. In many ways the Index has been an upgrade, however there has been one persistent problem that I don't see many people (if anyone at all) speak about. I have been using VR since December 2017, using the Oculus Rift CV1 until November of 2019, when I bought the Valve Index. I had around 45-70fps in this specific recording, I tried to keep the FPS low to easier show what was happening. And later you see I do smaller flings which still show the distortion happening. While it is pretty rough, you can see that when I fling myself using OpenVR Advanced Settings the first time it distorts so bad that it shows blackness. Had to use my phone strapped to the headset to record inside the lens, vertical was the only way I could fit it, sorry about that. Unfortunately in the SteamVR "VR View" window it cannot be seen, only when in the headset. Here is a rough video I took of how it looks. Coming from Oculus, their async reprojection only took into account rotation, not position AFAIK. This is what seems like an entirely separate system that is not triggered by HMD rotation like the "Motion Smoothing" setting is, rather by physical movement around your playspace only.ĮDIT2: After talking more with BOLL in the comments, it seems that it is due to the asynchronous reprojection sphere attempting to account for your position movement in your playspace. You have successfully installed Open VR Advanced Settings and Play Space Mover.EDIT: To clarify, I am not talking about the "Motion Smoothing" setting that already exists. Final Thoughts On How to Install PlaySpace Mover This can help you if you want to play laying down or if your floor moves up. You can do that from the SteamVR menu and check to see that the gear is in the bottom left and you are good to go! If not just chose it from your SteamVR library.Īlso of note: there is a VR floor space resetting option available under the OVR advanced settings tab that you can access at any time from the SteamVR menu and by selecting Space Fix from the menu. If you want to play around with any of the key bindings, you can go back into the OAVR settings above at anytime and do so.Įach time you start VRChat in Steam VR you will also need to make sure that OVR Advanced Settings is also running. Scroll down and select show more if needed, finally select OVR Advanced Settings from the menu.Īgain your settings might be slightly different based off the profile you choose. Select SHOW OLD BINDING UI. On my screen it is in RED.ħ. Select Controllers and then Slide the slider to Show Advanced Settings at the Bottom.Ħ. Click the Hamburg menu (the 3 lines in the top left) on the Steam VR tiny Window popup on your PC shown above and select Settings from the drop down.ĥ. You can also do all this in VR if you want(the same settings exist in VR), but I’m doing it on your PC since you are likely following these instructions and need to see them.Ĥ. Go to your SteamVr Library and Launch OVR Advanced Settings in SteamVR. This little window (or similar) should pop up on your computer.ģ. Then on your Oculus Quest 2 headset via either Virtual Desktop or OculusLink, Start up SteamVR. This free app has Play Space Mover built into it.Ģ.
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